Seasons length: 4 weeks.
Once the season ends all in game XP balances are reset to 0 and rewards paid to the winners. This should not only allow players to refine strategy but also create a constant demand from all players for the IXP token. As IXP can only be obtained through staking Souls and Chests this also creates demand for the games main token Souls. Smaller players will be able to store IXP and either deploy it each season or wait and deploy larger quantities to unlock a higher yielding land from the opening day which on a select season could have greater overall rewards.
We feel this adds more depth and strategy to the game and also creates a strong economic loop between our 2 tokens. We plan to keep the game as simple as we can whilst maintaining and creating a level of fun and fairness for all our players.